PBMS Cambridge Chess and Robotics

 

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Welcome to the PBMS Cambridge Program.  Since being recognized as a Cambridge International magnet the students in the program have worked hard on a multitude of assignments that infuses ChessRobotics, Cultural and Global Studies, and the Cambridge Choir. Thanks to Dade Partner Forever Bloom Alliance, Inc. in donating this web space, students have powerful tool for helping them attain academic success throughout the program.

In an ever shrinking and technologically driven world, the need to prepare our students for the future has never been so dire. In collaboration with the Cambridge International magnet program and the Intro to Technology class, Paul Bell has designed a class that uniquely serves this purpose.  Chess Robotics aims to enlighten and challenge students by combining two manifestations of human innovation from opposites sides of the evolutionary timeline.  From the ancient side comes the game of Chess, where students will learn the fundamentals of planning, strategizing, as well as finding appreciation for the basic tenets of adhering to rules and fair play.  Within a modern context, learn to build, program, and compete with robots and drones, thereby developing cooperative learning skills, improve high level math and science competencies, and prepare for careers in the 21st century workplace.

After touring our website you will see that the Paul W. Bell Cambridge Program is a wonderful place that offers an exciting education under the guidance of experienced and talented teachers. To become a part of this exciting program, click on the tab “How to Sign Up for PBMS Cambridge” and enroll today.  

Surround yourself with smart, dedicated people – to build something isn’t a one-man show. It’s more important to have smart people who really believe in what you’re doing than really experienced people who may not share your dream.

– Niklas Zennstrom

How to Sign Up for PBMS Cambridge

How to Sign Up for PBMS Cambridge

Students currently in the 5th or 6th grade must meet the following criteria:

1. Minimum of 2.0 averages in core Academics and Conduct (e.g. Language Arts, Mathematics, Science and Social Studies).

2. All effort grades in core academics must be a “2” or higher.

3. No more than 10 unexcused absences for the previous year.

4. Parents must apply online by completing the magnet application before January 15 in order for the student to be considered for admission.

5. At the end of each school year, we review all currently accepted students. If the student’s academic or conduct record no longer meets the admission requirements, the student’s acceptance will be revoked.

Register Online Today!

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PBMS Cambridge Contacts:
Anthony Reid – Lead Teacheranthonyreid@dadeschools.net
Christina Salazar – School Counselor – MsSalazar@dadeschools.net

Testimonials

“Cambridge gives an amazing experience”- Izayana.G. 2015

“Cambridge makes learning fun”- Emily.S. 2015

“Cambridge has been a very wonderful experience for me and I have only been in the program for two weeks”- Ketsia.L.  2015

“I love the Cambridge Program because I get to interact with students in Germany and all my friends are in it”- Rocio.L. 2015

“This is my first year in the Cambridge Program and it has been a wonderful experience. I’ve met great friends that will stay with me for three special years, as well as creative and understanding teachers.”- Claudia.M. 2015 {Mr. Reid’s favorite student}

“The Cambridge Program is an amazing experience. The Cambridge Program prepares you to be independent. I’m very proud to be a part of it.” – Katherine.R. 2015

“Cambridge is a fun learning academy, where you learn to utilize all sorts of materials and technology” Frank.D. 2015

“Cambridge is fun and exciting. It is interesting and you will be very successful.  It also has many appealing features such as choir, technology and interacting with kids from Germany”- Nicholas.P.  2015

“Cambridge is exciting! Also we learn sufficient information from working with technological machines and software such as robots, computers, and Microsoft office.”- Lazaro.G.  2015

“This course is enjoyable.”- Adilio.M. 2015

“This year that I have been in the Cambridge program has been very successful. When I first heard about this program I knew that whichever teacher was directing the program was also very successful as well. It has been a wonderful experience. I have had the chance to meet intelligent kids who have become my friends. I hope to stay in Cambridge for the next three years.”- Valerie.A 2015

“Cambridge is an exciting program and has many engaging features as choir, show creating, and PowerPoint.”- Anthony.L. 2015 { J Average Student J }

“Cambridge is very exciting and entertaining. In Cambridge we perform tasks. We mainly sing as a choir, construct robots, and work on PowerPoint’s. – Alexander.R.  2015 {Mr. Reid’s’ favorite Student}

“In this program called Cambridge I have the oppurtunity to learn how to become a successful person and to be interactive. Many of my friends are in this program and we have a good time. We acquire information of technology by building robots; make PowerPoints, interacting with kids in Germany, and singing. It has only been 5 months and I feel proud of myself. Also I thank my teacher Mr. Reid”-Isabella.N.  

1st Quarter Classwork – Chess & Robotics

Day 1 – 8/31
Course Introduction
Rules and Guidelines
What is the Cambridge Program?

Students will review activities and projects for the course based on the Paul Bell Cambridge program’s goals and objectives: Accelerated Learning, Arts and Culture, Global Education, and Technology Integration.
Ice Breaker
K12 Intro to Online Learning Activity

Day 2 – 9/02
Course Goals: Chess and Robotics
How will the course benefit students and the school? 
Cultural & Global Studies Scope and Sequence
K12 Intro to Online Learning Activity

Day 3 – 9/04
Student Time Management Chart
Introduction to Riddles and Mind Trap
Introduce Class Website and Online Resources

9/07 – Labor Day

Day 4 – 9/09
Introduce Class Officers
Introduce Class Website and Online Resources
Introduce OneDrive and File Sharing
Data Sharing Competency Test
Introduce Senior Group and Freshman Group
ChessClub.com signup
Gradebook and Grading Policy

Day 5 – 9/11

OCS Election Day

Senior Group | Practice Fork exercises on ChessClub.com.  
Follow these steps:

Log onto ChessClub.com > Learning Center > Tactics > Fork > Continue >
Students must gain a minimum 5 Streak | 5 Best Streak by successfully completing 5 exercises in a row.  On a Word document, list the puzzle numbers indicating those successfully solved colored green and those that were not colored red (See sample of puzzle numbers listed).  Once you have earned the streak, take a screenshot showing the chart and the student Username at the top (See sample screenshot).  Upload list and screenshot to Teams. 

Freshmen Group | Introduction to Chess
Object of the Game, Check and Checkmate
Learning about Chess Pieces: the King & the Pawn 1
View Chess practice video Checking the King.

Day 6 – 9/15

Senior Group | Practice Pin exercises on ChessClub.com.  
Follow these steps:

Log onto ChessClub.com > Learning Center > Tactics > Pin > Continue >
Students must gain a minimum 8 Streak | 8 Best Streak by successfully completing 8 exercises in a row.  

Freshmen Group | Introduction to Chess.com
Create Chess.com accounts.
Learning about Chess Pieces: the King & the Pawn 2

Practice playing with the King and Pawn

Day 7 – 9/17

Senior Group | Practice Pin exercises on ChessClub.com.  
Follow these steps:

Log onto ChessClub.com > Learning Center > Tactics > Checkmate > Continue >
Students must gain a minimum 5 Streak | 5 Best Streak by successfully completing 5 exercises in a row.  

Freshmen Group | Introduction to Chess
Learning about Chess Pieces: King, Queen, and Pawn Review

Day 8 – 9/21

Senior Group | Practice Pin exercises on ChessClub.com.  
Follow these steps:

Log onto ChessClub.com > Learning Center > Tactics > Bishop sacrifice > Continue >
Students must gain a minimum 3 Streak | 3 Best Streak by successfully completing 3 exercises in a row.  

Freshmen Group | Introduction to Chess
Learning about Chess Pieces: the Bishop and Pin

Day 9 – 9/23

Senior Group | Practice Pin exercises on ChessClub.com.  
Follow these steps:

Log onto ChessClub.com > Learning Center > Tactics > Rook sacrifice > Continue >
Students must gain a minimum 3 Streak | 3 Best Streak by successfully completing 3 exercises in a row.  

Freshmen Group | Introduction to Chess
Learning about Chess Pieces: the Rook and Road Block

Day 10 – 9/25

Senior Group | Practice Pin exercises on ChessClub.com.  
Follow these steps:

Log onto ChessClub.com > Learning Center > Tactics > Knight sacrifice > Continue >
Students must gain a minimum 3 Streak | 3 Best Streak by successfully completing 3 exercises in a row.  

Freshmen Group | Introduction to Chess
Learning about Chess Pieces: the Knight and Fork

Day 11 – 10/30

Class Officer Training

Freshmen Group | Chess Short, Medium, and Long-term Objectives
Review Opening Game
Complete the online Chess Exercise 6 worksheet.
Complete the online Chess Exercise 7 worksheet.

Senior Group | Chess.com Bot Challenge Level 1
1. Log onto Chess.com > Play > Computer > Computer Level 1
2. Once you have defeated the computer take a screen shot showing the complete board, level, notation record, and username.
3.  Upload screen shot to Teams.  

10/02 – Teacher Planning Day

10/05 – Phase II Reopening

Day 12 – 10/05

Review Middle Game

Endgame Strategies and Practice 1:

Playing with just the Rook and Queen vs King

“Double Gate Checkmate”

Playing with just the Bishop and Queen vs King

Playing with just the Knight and Queen vs King

Playing with just the King and Queen vs King

Practice Secondary Piece (SP) Queen (Q) Opponent’s K (OK) Position

Endgame Strategies and Practice 2:

Playing with just the King and Queen vs King

Endgame with Pawns

Chess Notation Workshop

Practice playing and recording a game using chess notation.

Day 13 – 10/07

Freshmen Group

Introduce Coding and Code.org

Create Code.org Accounts

Begin Code.org Course 1

Senior Group

Review Microsoft PowerPoint and Forms

Introduce Coding and vexrobotics.com

Unit 1 – Introduction and Fundamentals Quiz

1. Quiz must have 5 questions per lesson.
2. Minimum 1 picture per lesson.
3. Minimum 1 MC, Fill in the Blank, and short response per lesson.

Day 14 – 10/09

Freshmen Group

Play Chess Games with 1 Notation 1

Day 15 – 10/13

Freshmen Group

Play Chess Games with 1 Notation 2

Complete Code.org Course 1 – 10

Day 16 – 10/15

Freshmen Group

Play Chess Games with 1 Notation 3

Complete Code.org Course 11 – 18

Senior Group

Review Final Draft PowerPoint and Quizzes

Review Vex Code CS Fundamentals Lesson Rubric

Discuss best practices for teaching Vex Code CS Fundamentals Lesson

Practice Presenting Lesson

Day 17 – 10/19

Vex Code CS Fundamentals Lesson – Unit 1

Student Presentations

Day 18 – 10/21

Vex Code CS Fundamentals Lesson – Unit 1

Student Presentations

Day 15 – 9/27

[Sub Day]

Practice playing chess while utilizing newly learned endgame strategies.

Using 150 to 250 words with a combination of text and chess notation, describe how you or your opponent used one or more of the endgame strategies discussed during previous classes. Explain how the strategy was or was not successful. How did you or your opponent overcome the endgame strategy.  What mistakes did you or your opponent make and what was the outcome?

Day 16 – 10/02

Introduce Morning Chess Practice

Review & Practice: Opening Moves

3 Basic Opening Strategy Principles

10 Golden Moves

Day 17 – 10/04

Introduce Vex Robotics

Vex IQ Groups

Day 18 – 10/08

Introduce Student Opening Moves Video

Chess Practice: Finding the Pin 1

Day 19 – 10/11

Introduce Exploring Engineering and Robotics Research Project

ERP-Groups

Chess Practice: Finding the Pin 2

Day 20 – 10/15

Exploring Engineering and Robotics Research Project

ERP-Topics

Robot Builds Workshop

Day 21 – 10/17

Robot Builds Workshop

Day 22 – 10/21

Robot Builds Workshop

Day 23 – 10/23

Robot Builds Workshop

Day 24 – 10/28

Exploring Engineering and Robotics Workshop 1

[Click here to access Vex Robots]

Day 22 – 10/19

Exploring Engineering and Robotics Workshop 2

Day 23 – 10/23

Exploring Engineering and Robotics Workshop 3

Day 24 – 10/24

End of Grading Period Housekeeping

Exploring Engineering and Robotics Workshop 4

1st Quarter Homework and Due Dates – Chess & Robotics

1st Quarter Important Class Due Dates 

9/02 – Read and Sign the Class Rules – [Download Here] [View Tutorial]

9/09 – Student Time Management Chart Due 

9/07 – Labor Day

9/15 – Complete the online Chess Exercise 1 worksheet. (F)

9/15 – Complete and upload to Teams the Fork exercises. (S)

9/17 – Complete the online Chess Exercise 2 worksheet. (F)

9/17 – Complete and upload to Teams the Pin exercises. (S)

9/23 – Complete the online Chess Exercise 3 worksheet. (F)

9/23 – Complete and upload to Teams the Bishop sacrifice exercises. (S)

9/25 – Complete the online Chess Exercise 4 worksheet. (F)

9/25 – Complete and upload to Teams the Rook sacrifice exercises. (S)

9/30 – Complete the online Chess Exercise 5 worksheet. (F)

9/30 – Complete and upload to Teams the Knight sacrifice exercises. (S)

10/02 – Complete the online Chess Exercise 6 worksheet. (F)

10/02 – Complete the online Chess Exercise 7 worksheet. (F)

10/02 – Chess.com Bot Challenge Level 1 (S)

10/07 – Complete the online Chess Exercise 8 – Pin  worksheet. (F)

10/07 – Chess.com Bot Challenge Level 2 (S)

10/13 – Complete the online Chess Exercise 9 – Fork worksheet. (F)

10/13 – Vex Code CS Fundamentals Quiz (Draft) (S)

10/15 – Code.org Course 1 | Lessons 1 – 10 (F)

10/19 – Code.org Course 1 | Lessons 11 – 18 (F)

10/19 – Vex Code CS Fundamentals Lesson and Quiz (Final) (S)

10/21 – Chess.com Bot Challenge Level 3 (S)

11/06 – Exploring Engineering and Robotics Rough Draft PowerPoints Due [Click here to download template.]

11/13 – Exploring Engineering and Robotics Final Draft PowerPoints Due 

Please save into the “EERP Rough Draft PPP Drop” folder in OneDrive.

11/13 – Exploring Engineering and Robotics Presentations

11/14 – Exploring Engineering and Robotics Presentations

Please save into the “EERP Final Draft PPP Drop” folder in OneDrive.

10/03 – View Coach Dat Video: What is a Checkmate? Complete a 200 – 250 word summary of the key points featured in the video. Include at least 2 hand-drawn or computer generated illustrations based on the information in the summary.

10/13 – Complete online Chess Pin Quiz 1 – Click here to access quiz.

10/17 – Complete robot builds due by 5:00pm.

10/23 – Complete online Chess Pin Quiz 2 – Click here to access quiz (Available soon).

10/16 – Finding the Pin PowerPoint Pages Due – Download Chess Board

Create an animated PowerPoint challenging your ability to create Chess pins and your peers’ ability to find them. The PowerPoint must be created on the chessboard that Mr. Reid has provided for you in OneDrive. You may use creative pictures to represent your chess pieces. All Chess pin challenges must be approved by Mr. Reid before being turned into a PowerPoint.

10/17 – Complete and upload Find the Fork PowerPoint Presentation in the Find the OneDrive Fork Drop Folder.

2nd Quarter Classwork – Chess & Robotics

Day 19 – 10/26

Freshmen

Code.org Course 2 | 1 – 10

Basketball Drills Challenge:
Begin programming Vex robot to complete the 3 Basketball Drill levels.  Screenshot your program and upload it to teams.

Seniors

Vexcode VR CS Fundamentals Unit Introductions and Groups

Padlet: Introduction and Workshop

Day 20 – 10/28

Freshmen

Code.org Course 2 | 11 – 19

Basketball Drills Challenge:
Begin programming Vex robot to complete the 3 Basketball Drill levels.  Screenshot your program and upload it to teams.

Seniors

Vexcode VR CS Fundamentals Unit Padlet Presentations

Day 21 – 10/30

Freshmen

Basketball Drills Challenge:
Begin programming Vex robot to complete the 3 Basketball Drill levels.  Screenshot your program and upload it to teams.

Seniors

Vexcode VR CS Fundamentals Unit Padlet Presentations

Presentation Rubric

Day 22 – 11/04

Freshmen

Basketball Drills Challenge:
Begin programming Vex robot to complete the 3 Basketball Drill levels.  Screenshot your program and upload it to teams.

Seniors

Vexcode VR CS Fundamentals Unit Padlet Workshop

Presentation Rubric

Day 23 – 11/06

Freshmen

Chess Practice and Notation

Students will upload to Teams two game notations. 

Seniors

Vexcode VR CS Fundamentals Unit Padlet Workshop

Presentation Rubric

Day 24 – 11/10

Freshmen

Presentation Rubric Workshop

Padlet Tutorial

Seniors

Vexcode VR CS Fundamentals Unit Padlet Workshop

Presentation Rubric

Day 25 – 11/13

Vexcode VR CS Fundamentals Unit Padlet Presentations

Presentation Rubric

Day 26 – 11/17

Vexcode VR CS Fundamentals Unit Padlet Presentations

Presentation Rubric

Day 27 – 11/19

Vexcode VR CS Fundamentals Unit Padlet Presentations

Presentation Rubric

Day 28 – 11/23

Vexcode VR CS Fundamentals Unit Padlet Presentations

Presentation Rubric

Day 29 – 11/30

Vexcode VR CS Fundamentals Unit Padlet Presentations

Presentation Rubric

Day 30 – 12/02

Vexcode VR CS Fundamentals Unit Padlet Presentations

Presentation Rubric

MSO: 
Draw a House VEXcode VR – Levels 1, 2, & 3

In-Person:
Draw a House VEXcode VR – Level 1 
Robot Deconstruction Workshop

Day 31 – 12/04

MSO: 
Draw a House VEXcode VR – Levels 1, 2, & 3

In-Person:
Draw a House VEXcode VR – Level 1 
Robot Deconstruction Workshop

Day 32 – 12/08

MSO: 
Disk Mover VEXcode VR – Levels 1, 2, & 3 (F)

In-Person:
Disk Mover VEXcode VR – Level 1 (F)
Robot Deconstruction Workshop

Day 33 – 12/10

MSO: 
Disk Mover VEXcode VR – Levels 1, 2, & 3 (F)

In-Person:
Disk Mover VEXcode VR – Level 1 (F)
Robot Deconstruction Workshop

Day 34 – 12/14

MSO: 
Disk Mover VEXcode VR – Levels 1, 2, & 3 (F)

In-Person:
Disk Mover VEXcode VR – Level 1 (F)
Robot Deconstruction Workshop

MSO & In-Person:
Paul W. Bell Middle School
Chess Robotics Flipgrid Promo (S)
Introduction and Brainstorming

Day 35 – 12/16

MSO: 
Code.org Course 4 | 1 – 10 (F)

In-Person:
Code.org Course 4 | 1 – 10 (F)
Robot Deconstruction Workshop
Script Writing

MSO & In-Person:
Paul W. Bell Middle School
Chess Robotics Flipgrid Promo (S)

Day 36 – 12/18

MSO: 
Code.org Course 4 | 11 – 20 (F)

In-Person:
Code.org Course 4 | 11 – 20 (F)
Robot Deconstruction Workshop

MSO & In-Person:
Paul W. Bell Middle School
Chess Robotics Flipgrid Promo (S)
Video Recording

Day 37 – 1/05

MSO: 
Draw Your Initials VEXcode VR – Levels 1, 2, & 3

In-Person:
Draw Your Initials VEXcode VR – Level 1
Robot Construction Workshop: Vex IQ (F) | Vex Cortex (S)

Day 38 – 1/07

MSO: 
Draw Your Initials VEXcode VR – Levels 1, 2, & 3

In-Person:
Draw Your Initials VEXcode VR – Level 1
Robot Construction Workshop: Vex IQ (F) | Vex Cortex (S)

Day 39 – 1/11

Freshmen Group | Chess.com Bot Challenge 1: You vs. Jimmy
1. Log onto Chess.com > Play > Computer > Jimmy
2. Once you have defeated Jimmy click the download symbol at the bottom of the screen.  
3.  Upload a copy of the PGN and Image to the assignments section in Teams.
4.  Repeat these steps again after playing Jimmy until you have a total of 2 wins against this player.  

Senior Group | Chess.com Bot Challenge 1: You vs. Martin, Elani, & Aron
1. Log onto Chess.com > Play > Computer > Martin
2. Once you have defeated Martin click the download symbol at the bottom of the screen.  
3.  Upload a copy of the PGN and Image to the assignments section in Teams.
4.  Repeat these steps again after playing Elani or Aron until you have a total of 2 wins against these players.  

Day 40 – 1/13

Freshmen Group | Chess.com Bot Challenge 2: You vs. Martin
1. Log onto Chess.com > Play > Computer > Martin
2. Once you have defeated Martin click the download symbol at the bottom of the screen.  
3.  Upload a copy of the PGN and Image to the assignments section in Teams.
4.  Repeat these steps again after playing Martin until you have a total of 2 wins against this player.  

Senior Group | Chess.com Bot Challenge 2: You vs. Emir
1. Log onto Chess.com > Play > Computer > Emir
2. Once you have defeated Emir click the download symbol at the bottom of the screen.  
3.  Upload a copy of the PGN and Image to the assignments section in Teams.
4.  Repeat these steps again until you have a total of 2 wins against this player.  

Day 41 – 1/15

Freshmen Group | Chess.com Bot Challenge 3: You vs. Martin, Elani, & Aron
1. Log onto Chess.com > Play > Computer > Martin
2. Once you have defeated Martin click the download symbol at the bottom of the screen.  
3.  Upload a copy of the PGN and Image to the assignments section in Teams.
4.  Repeat these steps again after playing Elani and Aron until you have a total of 3 wins against these players.  

Senior Group | Chess.com Bot Challenge 3: You vs. Emir, Sven & Nelson
1. Log onto Chess.com > Play > Computer > Emir
2. Once you have defeated Emir click the download symbol at the bottom of the screen.  
3.  Upload a copy of the PGN and Image to the assignments section in Teams.
4.  Repeat these steps again after playing Sven & Nelson until you have a total of 3 wins against these players.  

Day 41 – 1/20

Chess.com Challenge 1: You vs. a Classmate

1. Click on the Roster link to see who you will be playing.  The player on the left (white) will be responsible for sending the invitation to his/her opponent and setting up the game. 

Period 1  |  Period 3

2. Log onto Chess.com > Play > A Friend > Friend’s Username > Set time to 30min > Click Play As to set colors > Click Play to start
3. Once you have played your first game click on the download/share symbol to download the pgn file.  If you are playing on your iPad via the Chess.com app, click on the share symbol in the top left corner of the “White/Black Wins” popup window. 
4.  Upload a copy of the PGN and Image to the assignments section in Teams.
5.  Repeat these steps again after playing any other classmate as your second game for a total of 2 games. 

Day 42 – 1/22

Chess.com Challenge 2: You vs. a Classmate

1. You will play two students you haven’t yet played.  The player on the left (white) will be responsible for sending the invitation to his/her opponent and setting up the game. 

Period 1  |  Period 3

2. Log onto Chess.com > Play > A Friend > Friend’s Username > Set time to 30min > Click Play As to set colors > Click Play to start
3. Once you have played your first game click on the download/share symbol to download the pgn file.  If you are playing on your iPad via the Chess.com app, click on the share symbol in the top left corner of the “White/Black Wins” popup window. 
4.  Upload a copy of the PGN and Image to the assignments section in Teams.
5.  Repeat these steps again after playing any other classmate as your second game for a total of 2 games. 
6. For the second game, winners play only winners, and losers play only losers.  

 

Day 30 – 11/13

Exploring Engineering and Robotics Presentations

Introduction and STEM Lab Assignments

Chess Practice – The Clock

Day 31 – 11/15

Exploring Engineering and Robotics Presentations

PowerPoint and Group Organization

Chess Practice – The Clock

Day 32 – 11/19

[Computer Lab]

Exploring Engineering and Robotics Presentations

Group Workshop 1

Day 33 – 11/21

[Computer Lab]

Exploring Engineering and Robotics Presentations

Group Workshop 2

Day 34 – 11/25

Exploring Engineering and Robotics

Final Draft Presentations 1

Day 35 – 12/02

Exploring Engineering and Robotics

Final Draft Presentations 2

Day 36 – 12/04

Exploring Engineering and Robotics

Final Draft Presentations 3

Day 37 – 12/06

Vex IQ Robot Building Workshop

Programming Sensors with Modkit

Day 38 – 12/10

Vex IQ Robot Building Workshop 8

Programming Sensors with Modkit

Day 39 – 12/12

Vex IQ Robot Building Workshop 9

Chess Practice

Day 40 – 12/16

Vex IQ Robot Building Workshop 10

Chess Practice

Day 41 – 12/18

Vex IQ Robot Building Workshop 11

Chess Practice

Day 42 – 12/20

Winter Concert

Day 43 – 1/07

Programming Sensors with Modkit

Day 44 – 1/09

Programming Sensors with Modkit

Day 45 – 1/11

Programming Sensors with Modkit

Day 49 – 1/29

 

Day 50 – 1/31 & 2/01

2nd Quarter Homework and Due Dates – Chess & Robotics

10/28 – Code.org Course 2 | 1 – 10 (F)

10/30 – Code.org Course 2 | 11 – 19 (F)

11/06 – Basketball Drills Challenge  (F)

11/10 – Chess Practice and Notation (F)

Students will upload to Teams two game notations. 

11/10 – VexCode VR CS Fundamentals Presentations (S)

11/17 – Code.org Course 3 | 1 – 10 (F)

11/23 – Code.org Course 3 | 11 – 21 (F)

12/04 – MSO: Draw a House VEXcode VR – Levels 1, 2, & 3 Screenshots

In-Person: Draw a House VEXcode VR – Level 1 Screenshot

12/14 – MSO: Disk Mover VEXcode VR – Levels 1, 2, & 3 Screenshots (F)

In-Person: Disk Mover VEXcode VR – Level 1 Screenshots (F)

12/14 – Complete the Vex Code CS Fundamentals Reflections Form (S)

12/16 – Code.org Course 4 | 1 – 10 (F)

12/16 – Chess Robotics Flipgrid Promo Script (S)

12/18 – Code.org Course 4 | 11 – 20 (F)

12/18 – Chess Robotics Flipgrid Promo (S)  flipgrid Code: d2c0c09e

1/07 – Screenshots due for the following exercises:

MSO: 
Draw Your Initials VEXcode VR – Levels 1, 2, & 3

In-Person:
Draw Your Initials VEXcode VR – Level 1

1/13 – Upload Chess.com Bot Challenge 1 PGNs and Images to Teams.

1/15 – Upload Chess.com Bot Challenge 2 PGNs and Images to Teams. 

1/20 – Upload Chess.com Bot Challenge 3 PGNs and Images to Teams. 

1/22 – Upload Chess.com Classmate Challenge 1 PGNs and Images to Teams. 

1/26 – Upload Chess.com Classmate Challenge 2 PGNs and Images to Teams. 

 

 

11/06 – Exploring Engineering and Robotics Rough Draft PowerPoints Due [Click here to download template.]

11/13 – Exploring Engineering and Robotics Final Draft PowerPoints Due 

Please save into the “EERP Rough Draft PPP Drop” folder in OneDrive.

11/25 – Exploring Engineering and Robotics Presentations

12/02 – Exploring Engineering and Robotics Presentations

12/06 – Vex IQ Robot Builds Due 

12/10 – Vex IQ Engineering Notebook Due

1/13 – Robot program with sensors due. 

1/14 – Complete Modkit programming for Vex Next Level Competition. 

Copy screen shots of program to Onedrive Share Folder.

2nd Quarter Groups and Projects – Chess and Robotics

Chess Robotics Flipgrid Promo (S)  

flipgrid Code: d2c0c09e

Students will create a promotional video for their Chess Robotics class.  In the video student will share all the fun and exciting things they have learned in the class since joining it in the 6th grade for later.  This video will be from 90 – 120 seconds long and will feature pictures and/or videos off to the side. The video may also have cool music running in the background.   Students are encouraged to be creative and to bring energy into their promos. 

Students will be graded based on the following criteria:
Completion
Script and Course Terms
Spirit and Enthusiasm
Creativity
Photos, Music, and Video Add-ons

2nd Quarter Quiz and Exam Study Guides – Chess and Robotics

Global Scholars Units 1 & 2 Workbook Vocabulary Quiz

Unit 1: collaboration, culture, e-classroom, food system, international, peer, sustainable

Unit 2:  access, consume, food security, influence, nutritious, processed food, public health

3rd Quarter Classwork – Chess and Robotics

Day 43 – 1/26

Letter Maze VEXcode VR My Blocks Tutorial | Letter Stop A B C D 
View Vex My Blocks Maze video tutorial.

Day 44 – 1/28

Letter Maze VEXcode VR My Blocks Tutorial | Letter Stop D C B A
View Vex My Blocks Maze video tutorial.

Day 45 – 2/01

OCS and Attendance Officer Elections

Number Maze | Number Stop 1 2 3 4 (Level 2)

Day 46 – 2/03

Number Maze | Number Stop 4 3 2 1 (Level 3)

Day 47 – 2/05

Dynamic Maze | Level 1

Day 48 – 2/09

1. Update Chess.com Account: 
a. Change username to FLastname_PWB (i.e. AReid_PWB)
b. Accept Mr. Reid’s Friend Request
c. Join Class Club: Period 1 | Period 3

2. Warmup by playing 5 practice Puzzles 

3. Rewatch the video on 3 Basic Opening Strategy Principles then complete the online form.

4. Play a club member a game of chess. Upload game moves and board to Teams. 

Day 49 – 2/11

1. Warmup by playing 5 practice Puzzles 

2. Watch the video on the Basics of the Sicilian Defense.

3. Find a partner and create an original work that shows your complete understanding of the Sicilian Defense as explained in the video.  Keep in mind that a complete understanding of the opening concept means that you are able to address the following questions:
What are the moves in the Sicilian Defense?
When are these move executed? What is black reacting to?
Why are these moves executed? What is the aim?
What are other concepts introduced in the video (i.e. the Zwilligen)?

An original work could include the following examples:
story
play
song
FlipaClip
Flipgrid
comic strip
video
PowerPoint
Prezi
etc.

The final product must feature some degree of both text and visuals. 

Day 50 – 2/16

1. Introduce Lichess.org

a. Create lichess.org Account: 
b. Set username to FLastname_PWB (i.e. AReid_PWB)
c. Join Class Club: Period 1 | Period 3
d. Join Title I Chess Administration – 2020-21 Virtual Chess
Password: chess20

Title I Chess Practice Tournaments
February 18 @ 6:30pm – Password: practice3
February 20 @ 10:00am – Password: practice4
February 23 @ 7:30pm – Password: practice5

2. Continue working on Sicilian Defense Project

Day 51 – 2/18

Continue working on Sicilian Defense Project

Chess Practice with lichess.org

Day 52 – 2/22

Students will present Sicilian Defense Project

Chess Practice with lichess.org

Day 53 – 2/24

Students will present Sicilian Defense Project

Chess Practice with lichess.org

Day 54 – 2/26

Sicilian Defense Project Critiques

Chess Practice with lichess.org

Day 55 – 3/02

Chess Practice: End Game Review

Practice Tournament 4

Day 56 – 3/04

Chess Practice: End Game Review

Practice Tournament 5

Day 57 – 3/08

Chess Team
Practice Tournament 6

MSO & In-Person
Coral Reef Clean Up Level 1 (With no Sensors)
Students must collect a minimum of 50 kg of trash.

In-Person
Robot Builds Workshop

Day 58 – 3/10

Chess Team
Practice Tournament 6

MSO
Coral Reef Clean Up Level 1 (With no Sensors)
Students must collect a minimum of 50 kg of trash.

In-Person
Robot Builds Workshop

Day 59 – 3/12

Chess Team
Practice Tournament 6

MSO
Coral Reef Clean Up Level 2 (Must use Sensors)
Students must collect a minimum of 50 kg of trash.

In-Person
Robot Builds Workshop

Day 60 – 3/16

Chess Team
Practice Tournament 7

MSO
Coral Reef Clean Up Level 2 (Must use Sensors)
Students must collect a minimum of 50 kg of trash.

In-Person
Robot Builds Workshop

Day 61 – 3/18

Chess Team
Practice Tournament 8

MSO
Coral Reef Clean Up Level 3 (Must use Sensors)
Students must collect a minimum of 55 kg of trash.

In-Person
Robot Builds Workshop

Day 62 – 3/22

Chess Strategies Workshop

Practice Tournament 10

MSO and In-person
Coral Reef Clean Up Level 3 (Must use Sensors)
Students must collect a minimum of 55 kg of trash.

Day 63 – 3/24

Chess Strategies Workshop

Practice Tournament 11

 

Day 65 – 3/17

[Distance Learning Classwork – To be completed at home – Email anthonyreid@dadeschools.net before assignments are due if you have any questions or technical issues.  When emailing don’t forget to write something in the “Subject” line or the email won’t get delivered. ]

Day 66 – 3/17

Chess.com  – Chess Master Guessing Game 1

Day 53 – 2/08

Chess.com  – Chess Master Guessing Game 2

Day 54 – 2/12

Chess.com  – Chess Master Guessing Game 3

Day 55 – 2/14

Logic Puzzle Practice Handout 5 & 6

Day 56 – 2/19

Logic Puzzle Practice Handout 7

Day 57 – 2/21

Logic Puzzle Practice Handout 8

Day 58 – 2/25

MUN Practice Speeches

Logic Puzzle Practice Handout 9

Day 59 – 2/27

Black History Fair

Day 60 – 3/01

MUN Practice Resolution

Logic Puzzle Practice Handout 9 – Continued

Day 61 – 3/05

Introduce Code.org

Create Code.org accounts

Logic Puzzle Practice Handout 9 – Continued

Day 62 – 3/07

Code.org – Assignment Guide

Code.org – Course A – Lessons 1 – 14

Logic Puzzle Practice Handout 10

Day 63 – 3/11

Enter Answers for Logic Puzzles 9 & 10

Code.org – Course C – View Videos

Code.org – Course C – Lessons 1 – 15

Day 64 – 3/13

Logic Puzzles – e-Cars and K-Racing

Code.org – Course C – Lessons 1 – 15

Day 65 – 3/15

Chess Practice or Courtroom Mafia

Day 66 – 3/15

Chess Practice or Courtroom Mafia

Day 67 – 3/19

Code.org – Course D – Lessons 1 – 19

Logic Puzzles – Kid Musicians

Day 68 – 3/21

Courtroom Mafia

Logic Puzzles – Turkey Day

3rd Quarter Homework and Due Dates – Chess and Robotics

1/26 – Upload Chess.com Classmate Challenge 2 PGNs and Images to Teams. 

1/28 – Letter Maze | Level 2

2/01 – Letter Maze | Level 3

2/03 – Number Maze | Number Stop 1 2 3 4 (Level 2)

2/05 – Number Maze | Number Stop 4 3 2 1 (Level 3)

2/09 – Dynamic Maze | Level 1

2/11 – 3 Basic Opening Strategy Principles online form.

2/22 – Sicilian Defense Original Work

Watch the video on the Basics of the Sicilian Defense.

2/26 – Sicilian Defense Project Critique

3/02 – Chess Practice: End Game Review

Practice Tournament 

3/04 – Chess Practice: End Game Review

Practice Tournament 

3/10

MSO & In-Person
Coral Reef Cleanup Level 1
Students must collect a minimum of 50 kg of trash.
Upload to Teams:
1. Screen shot of code
2. Certificate with name and kg.

Chess Team
Upload to Teams:
Video of one Title 1 Practice Game (Win or Lose)
Media Release Form

3/16

MSO
Coral Reef Cleanup Level 2
Students must collect a minimum of 50 kg of trash.
Upload to Teams:
1. Screen shot of code
2. Certificate with name and kg.

Chess Team
Upload to Teams:
Video of one Title 1 Practice Game (Win or Lose)

3/20 – Title 1 Region South Chess Tournament – 8:00am

3/22

MSO
Coral Reef Cleanup Level 3
Students must collect a minimum of 50 kg of trash.
Upload to Teams:
1. Screen shot of code
2. Certificate with name and kg.

Chess Team
Upload to Teams:
Video of one Title 1 Practice Game (Win or Lose)

Happy Spring Break!!!

 

2/28 – Code.org  – Course 1 | 1 – 10

Code.org – Algebra | 1 – 10

3/03 – Code.org  – Course 1 | 11 – 18

Code.org – Algebra | 11 – 20

3/05 – Code.org  – Course 2 | 1 – 10

Code.org – Algebra A | 1 – 10

3/09 – Code.org  – Course 2 | 11 – 19

3/13 – IQ Blocks Competition Code Due

3/17 – Code.org  – Course 3 | 1 – 10

3/19 – Code.org  – Course 3 | 11 – 20

Code.org – Algebra B | 1 – 11 (John, Alex, Emmanuel, and James only)

Code.org – CS Fundamentals: Course A | Lessons 1 – 6 

2/01 – Logic Puzzle Worksheet 1 Due

2/14 – MUN Speech 1 Due

2/19 – MUN Speech 2 Due

2/20 – MUN After School Practice 1 | 4:00 – 6:00pm

2/21 – Rough Draft Logic Puzzle Due

2/21 – Rough Draft of Black History Project / Booth Due

2/21 – MUN Speech 3 Due

2/21 – Final Draft Logic Puzzle Due with Answer Sheet

2/25 – MUN (Video) Speech 4 Due

2/27 – Final Draft of Black History Project / Booth Due

2/27 – MUN Speech 5 Due

2/28 – Black History Fair

2/28 – MUN After School Practice 1 | 4:00 – 6:00pm

3/01 – MUN Practice Resolutions 1 & 2 Due [More Information]

3/02 – MUN Conference at North Miami-Dade College

3/11 – Complete Code.org – Course A – Lessons 1 – 14

Complete Logic Puzzle Practice Handout 9 & 10

3/15 – Complete Code.org Course C – Lessons 1-15

3/21 – Complete Code.org – Course D – Lessons 1 – 19

3rd Quarter Groups and Projects – Chess and Robotics

Sicilian Defense Project Groups

Period 1

Felix & Elio – Padlet
Jazlyn & Aiden
Victoria & Lanette – PowerPoint
Anthony & Michel – Flipgrid
Mariafelix & Gabriel – PowerPoint
Carlota & Yazmin – Story
Giovanni & Noah
Geandro & Dariel – Flipgrid
Fabian & Justin

Period 3

Kevin & Jorge – Pointpoint
Daniela & Madison – Pointpoint
Steven & Dyan – Powerpoint
Allan & Damon – Powerpoint
Johan & Oliver – Video
Noah & Zaydin
Joel & Lucas – Story
Daniela G. & Alex
Zamira & Andrew – Video
Bryan & Melissa – Prezi
PJ & Damian – Prezi

 

 

4th Quarter Classwork – Chess and Robotics

Spring Break!!! March 23 – 27

Day 64 – 4/05

FSA Testing

Chess News

Introducing Logic Puzzles

Day 65 – 4/07

FSA Testing –
Mr. Reid is testing 8th grade MSO students in room 219.  All physical students report to auditorium and complete the following assignments on their tablets.

1. All students must participate in the Lichess practice tournaments:

Period 1 – Click here to join the tournament.

Period 3 – Click here to join the tournament. 

2. Students are to logon to Lichess and complete 5 puzzles.  Click here or click on “Puzzles” on the Lichess menu bar.  After completing a puzzle, take a screenshot of the “Success” screen showing the board and your username in the corner.  Upload screenshots to Teams.

Day 66 – 4/09

Introducing Mindtraps

Chess Team Meeting

Logic Puzzle Workshop 1

Day 67 – 4/13

Chess Team Practice

Logic Puzzle Workshop 2

Day 68 – 4/15

Chess Team Practice

Logic Puzzle Workshop 3

Day 69 – 4/19

Logic Puzzle Workshop 4

Logic Puzzle Baron 3 x 4 – Moderate

Day 70 – 4/21

Mind Trap BINGO!!!

Day 71 – 4/23

Logic Puzzle Workshop 5

Logic Puzzle Baron 3 x 4 – Moderate

Day 72 – 4/27

Magnet Schools of America Conference [Sub Day]

1. Click here to log onto Brainzilla.

2. Students must complete the following logic puzzles on their own:

a. Bed Time
b. Comic Book Duplicates
c. Pickles Pears and Peaches Plus (Download from OneDrive)

3. Upload screenshots of completed puzzles to Teams. 

Day 73 – 4/29

Magnet Schools of America Conference [Sub Day]

1. Click and download the following logic puzzle:

Four Neighbors

2. Four Neighbors is one of my favorite all-time logic puzzles.  It’s different in terms of format from the other puzzles because it doesn’t necessarily require a grid.  Students may use a grid or any other means needed to solve it. 

3. In order to get full credit for solving this puzzle, students must participate in a virtual open discussion using the general chat in Teams.  Here are the instructions:
a. Open the general chat in Teams and look for the conversation titled: Four Neighbors.
b. Click “Reply” and add to the conversation questions, clues, theories, or anything that could help one another solve the puzzle. 
c. You must contribute at least 2 serious comments during the chat in order to earn credit. 

4. Once you have solved the puzzle, write the results on a Word document and upload it to Teams. 

5. Good Luck and Have Fun!!!

Day 74 – 5/03

FSA Testing

Logic Puzzle Project – Phase 1

Day 75 – 5/05

FSA Testing

Logic Puzzle Project – Phase 2

Day 76 – 5/07

FSA Testing

Logic Puzzle Project – Phase 3

Day 77 – 5/11

FSA Testing

Logic Puzzle Project – Phase 4

Day 78 – 5/13

FSA Testing

Logic Puzzle Project – Phase 5

Day 79 – 5/17

Logic Puzzle Project – Phase 6

Day 80 – 5/19

VILS Lab Institute Workshop

Logic Puzzle Project – Phase 7

Day 81 – 5/21

VILS Lab Institute Workshop

Logic Puzzle Project – Phase 8

Day 82 – 5/25

Logic Puzzle Project – Phase 9

Day 83 – 5/27

Logic Puzzle Project – Phase 9

 

Zoom Meeting Scheduled for Chess-Robotics students in Period 5.  The meeting will take place on April 16 at 2pm to 3pm.  To participate in the meeting just login to Teams and go to the channel named: Chess-Robotics Period 5.  There you will find a link in the chat window directing you to the meeting.  After clicking on the link you may be directed to download the Zoom app if you are using it for the first time.  Once you have entered that meeting, turn off your microphone or press mute and wait until the meeting begins.  

The purpose of the meeting is for us to touch base with one another and discuss how Code.org Course 4 is progressing along and to discuss other assignments for the future.  This meeting is mandatory for all Period 5 students.  If you are unable to attend, please let me know by sending me an email so that we can setup a day and time that is more convenient.  

Meeting Access

Click to Join Zoom Meeting
Meeting ID: 875-321-698

Password: 661212

Call in via mobile phone: 929 205 6099

Day 75 – 4/20

Work on Vex IQ Blocks Challenge Program 1 – Button Forward

Click here to download commands for Challenge Program 1.

Directions: Using only the commands provided in the picture, piece together a program that would make a robot do the following actions:

1. When a red touch sensor is touched, the button will become green and the display will print “And away we Go!”  

2. The robot will then move forward 20 inches, stop and turn 90 degrees to the right.

3. Then move forward 25 inches, stop and turn 90 degrees to the left.

4. The move forward 30 inches, stop and print “End Program”.

Make sure to include a comment block describing what the command will do after each command (except the “When started” command).

Hint: File > Open Examples > Drivetrain > Start Button

Once you have finished piecing together your program take a screenshot and upload the photo to the Drop Folder under Class Due Dates.

Day 76 – 4/22

Work on Vex IQ Blocks Challenge Program 1 – Button Forward

Day 77 – 4/24

Work on and upload Vex IQ Blocks Challenge Program 1 – Button Forward

Day 78 – 4/28

Work on Vex IQ Blocks Challenge Program 1 – Button Forward

Click here to download commands for Challenge Program 2.

Important: Before initiating programming you must first create a new robot with the following devices:
2 Motor Drivetrain
ArmMotor or Motor
TouchLed
Gyro

(You may give the device the name and port of your own choosing.)

Directions: Using only the commands provided in the picture, piece together a program that would make a robot do the following actions:

1. When a white touch sensor is touched, the sensor will become green and the display will print “Start Program – Your Name”  

2. The robot will then move forward 20 inches and stop.

3. The robot will then lift the arm 90 degrees from the starting position and hold that position for 5 seconds.

4. It will then lower the arm 60 degrees and hold that position for 5 seconds.

5. The arm will then drop to the original position. 

6. The robot will repeat steps 3 – 5.

7. The robot will then move in reverse 10 inches.

8. It will then turn right 180 degrees.

9. Move forward 10 inches and stop.

10. The touch will then become red and The move forward 30 inches, and print “End Program – Your Name”.

Make sure to include a comment block describing what the command will do after each command (except the “When started” command).

Hint: File > Open Examples > Motion > Use the Arm

Once you have finished piecing together your program take a screenshot and upload the photo to the Drop Folder under Class Due Dates.

Day 79 – 4/30

Work on Vex IQ Blocks Challenge Program 2

Day 80 – 5/04

Work on and upload Vex IQ Blocks Challenge Program 2

Day 81 – 5/06

Period 5 Totally Awesome Online Chess Tournament 

Directions: Students will compete with one another in an online chess tournament.  Students will be assessed on both game outcomes and supplemental assignments submitted with each game.

1. Using the class channel labeled “Chess Robotics – Period 5”, students will find an opponent to play chess.  When arranging with and agreeing on opponents, all communication between student players must be through the class teams channel.   

2. Once students have found an opponent, they must then decide on which online platform (i.e. chess.com) to use.  Students may use the platform of their choice as long as both students agree.

3. Before starting the game, the 2 student players must fill out a game line on the Online Chess Tournament Chart.   See the top of the chart for details instructions on how to complete it. 

4. Once the game is completed and all of the supplemental documents have also been completed and linked to the chart, the students players must go back to Teams and find another opponent with whom to play a 2nd game of chess.  Students may not play the same person twice.  

5. In order to complete the tournament, every to student must play a total of 4 different games with 4 different students.  Students are only allowed to play a maximum of 1 game per day.  

Day 82 – 5/08

Period 5 Totally Awesome Online Chess Tournament

Online Chess Competition Chart

Day 83 – 5/12

Zoom Meeting Scheduled for Chess-Robotics students in Period 5.  The meeting will take place on May 12 at 2pm to 3pm.  To participate in the meeting just login to Teams and go to the channel named: Chess-Robotics Period 5.  There you will find a link in the chat window directing you to the meeting.  After clicking on the link you may be directed to download the Zoom app if you are using it for the first time.  Once you have entered that meeting, turn off your microphone or press mute and wait until the meeting begins.  

The purpose of the meeting is for us to touch base with one another and discuss how the online Chess tournament is progressing along.  This meeting is mandatory for all Period 5 students.  If you are unable to attend, please let me know by sending me an email so that we can setup a day and time that is more convenient.  

Meeting Access

Click to Join Zoom Meeting
Meeting ID: 919-4952-7579

Password: 795976

Call in via mobile phone: 929 205 6099

Online Chess Competition Chart

Day 84 – 5/14

Period 5 Totally Awesome Online Chess Tournament

Online Chess Competition Chart

Day 85 – 5/18

Period 5 Totally Awesome Online Chess Tournament

Online Chess Competition Chart

Day 86 – 5/20

Period 5 Totally Awesome Online Chess Tournament

Online Chess Competition Chart

Day 87 – 5/22

Complete Make up Assignments 

Day 88 – 5/27

Complete Make up Assignments 

Day 89 – 5/29

Complete Make up Assignments 

Day 90 – 6/01

Complete Class Evaluation Form

 

Day 85 – 5/18

Work on Vex IQ Blocks Challenge Program 2

Day 86 – 5/20

Work on and upload Vex IQ Blocks Challenge Program 2

Online Chess Competition Chart

CDay 69 – 4/01

Logic Puzzle Creation Workshop 1

Puzzles must have the following parts:

Title

Senario Paragraph including the task

Chart

Clues

Illustration

Answer Key

————-

Introduce Mafia Family 7

Day 65 – 4/03

FSA Writing

Day 66 – 4/05

Logic Puzzle Creation Workshop 2

Mafia Family 7 Practice

Day 67 – 4/09

Logic Puzzle Creation Workshop 3

Mafia Family 7 Practice

Day 68 – 4/12

[Sub Day]

Complete student and teacher logic puzzles and essay

Day 69 – 4/15

Logic Puzzles Assessment

Code.org Workshop

Day 70 – 4/17

Code.org Workshop

Day 71 – 4/22

Mafia Family Seven Practice

Day 72 – 4/24

Chess Flyers Workshop 1

Chess Practice

Day 73 – 4/26

Chess Flyers Workshop 2

Chess Practice

Day 74 – 4/30

MF7 (Cancelled)

Class discussion: What is Character?

Chess Competition Discussion

Chess Practice

Day 75 – 5/02

FSA Testing

Day 76 – 5/06

FSA Testing

Day 77 – 5/08

Chess Practice

Day 78 – 5/10

FSA Testing

Chess Practice

Day 79 – 5/14
 
FSA Testing

Chess Practice

Day 80 – 5/16

FSA Testing

Chess Practice

Day 81 – 5/20

FSA Testing

Chess Practice

Day 82 – 5/22

Deconstruction-Housekeeping 1

Day 83 – 5/24

MF7

Day 84 – 5/29

Final Exam
Chess Competition

Day 85 – 5/31

Spring Concert

Day 86 – 6/04

Awards Ceremony

Day 87 – 6/02

Deconstruction-Housekeeping 2
 

4th Quarter Homework and Due Dates – Chess and Robotics

4/09 – Title I Practice Tournament Participation

4/13 – Solve Logic Puzzle: 3 by 4 at the Easy Level

4/15 – Cypress K – 8 vs. Paul Bell Middle Chess Competition

5:30pm to 7:00pm – 5 Rounds – Join Tournament

4/23 – Solve Rural Mishaps Logic Puzzle

4/27 – Chess Research Packet Due

5/05 – Logic Puzzle – Phase 1 | Topic Selection

5/07 – Logic Puzzle – Phase 2 | Introduction

5/11 – Logic Puzzle – Phase 3 | Puzzle Grid

5/13 – Logic Puzzle – Phase 4 | Clues 1

5/17 – Logic Puzzle – Phase 5 | Clues 2

5/19 – Logic Puzzle – Phase 6 | Puzzle Final Draft

5/21 – Logic Puzzle – Phase 7 | Answer Key and Explanation

5/25 – Logic Puzzle – Phase 8 | Illustrations

6/01 – Logic Puzzle – Phase 9 | Final Draft

6/03 – Logic Puzzle – Phase 10 | Student Puzzle

 

 

 

4/03 – Code.org – Course 4 | 1 – 7

Course 4 is to be completed by both Advanced and New Code.org students.

In addition to completing the course levels, complete this form for each Unplugged activity in Course 4. Click here to complete Unplugged Activity form.

4/09 – Code.org – Course 4 | 8 – 16

In addition to completing the course levels, complete this form for each Unplugged activity in Course 4. Click here to complete Unplugged Activity form.

4/14 – Code.org – Course 4 | 17 – 22

In addition to completing the course levels, complete this form for each Unplugged activity in Course 4. Click here to complete Unplugged Activity form.

4/24 – Vex IQ Blocks Challenge Program 1 – Drop Folder

5/04 – Vex IQ Blocks Challenge Program 2 – Drop Folder

5/20 – 4 Chess Games and Supplemental Assignments Due

5/29 – Make up Assignments Due

6/01 – Class Evaluation Form Due

5/10 – Autonomous Robotics Test – Phase 3 (Modkit)

5/30  – Spring Concert

5/09 – Vex Robotics Unit Lessons 1 & 3 (Vex EDR Lesson Plans)

5/15 – Vex Robotics Unit Lessons 4 & 5 (Vex EDR Lesson Plans)

5/19 – Vex Robotics Unit Lessons 6 & 8 (Vex EDR Lesson Plans)

5/23 – Vex Robotics Unit Lessons 9 & 10 (Vex EDR Lesson Plans)

6/01 – Vex Robotics Unit Lessons 11 & 12 (Vex EDR Lesson Plans)

4th Quarter Projects and Exam Study Guides – Chess and Robotics

Logic Puzzle Project

Students will create a custom made logic puzzle using the criteria set below. The puzzle must feature a title, introduction, grid or other platform, clues, and answer key.  The puzzle must also feature original artwork or visual related to the scenario.  The puzzle’s size must fall between 3×4 and 4×6. Students may work alone or in pairs.  The top puzzle will be featured in the latest issue of PBZyne magazine.  

Phase 1 – Topic Selection – Due 5/05
Phase 2 – Introduction – 5/07
Phase 3 – Puzzle Grid or Platform – 5/11
Phase 4 – 1st Draft of Clues with Notes (In-House) – 5/13
Phase 5 – 2nd Draft of Clues with Notes (Community) – 5/17
Phase 6 – Answer Key Grid and Text – 5/19
Phase 7 – Artwork – 5/21
Phase 8 – Student(s) Photo and Bio – 5/25
Phase 9 – Final Draft of Page Layout – 6/01

Phase 10 – Public Sharing and Student Critique – 6/03

Phase 1 – Topic Selection 

Access the Phase 1 folder in OneDrive.   In the spaces provided write your names, topic title, and a one sentence puzzle teaser.  Make sure that your idea is original and different from other students’ ideas already in the puzzle.  Although the scenario is fictional, topics must be based on your actual interests, routines, or experiences.  Clues, categories, and items must be actual people, places, and things you encounter in your life.

Phase 2 – Puzzle Introduction

Creating a Logic Puzzle Introduction

1. Title
2. Brief story or scenario where categories and items are introduced. 
3. Explanation of task to solve puzzle.  
4. Optional clue or answer revealed.

5. Optional advice or note to solver. 

Phase 3 – Puzzle Grid

Prepare your grid or other platform your solver will use when solving the puzzle.

Check the Phase 3 folder in OneDrive for sample grids that you can copy and paste to your own puzzle document.

Warning: Please download the sample grid document before opening or typing on it.  In order that the charts display properly you must download and open the document in the Word application. 

Phase 4 – 1st Draft of Clues

Using these guidelines, write the list of clues that will be used to solve your puzzle:

1. Keep clues to a minimum. You want just enough information to solve the puzzle.

2. Watch your spelling and grammar. Avoid ambiguity.

3. Avoid writing clues that require outside or prior information.

4. Avoid double clueing.

5. Test the puzzle multiple times.

6. Use numeric and alphabetic order when filling in chart.

7. Keep clues simple and easy to understand.

Phase 5 – 2nd Draft of Clues 

After the teacher has checked your 1st draft of clues, incorporate his recommendations and create your 2nd draft of clues.  Remember to constantly test the puzzle to make sure it is both challenging and solvable. 

Phase 6 – Answer Key and Explanation

Using a separate document, provide the correct answers to your puzzle on a completed copy of your grid or other platform.  On that same document, provide an explanation of how you arrived to solving the entire puzzle based on the clues you provided.  An example of the language may be written as follows:

“Johnny couldn’t have arrived at 1pm or at 4pm because someone else arrived before and after him, making either the 2nd person or 3rd person to arrive.”

“Since Helen, who wasn’t first, was driving the red car and it arrived before the blue car (driven by Johnny), then she must have arrived at 2pm.”

Phase 7 – Artwork and Illustrations

Insert at least one illustration with your puzzle that represents the puzzle’s topic.  It is preferred that you use a self-made drawing or computer graphic.  You may also use a photo or illustration from the Internet, as long as it is not copyrighted and free to use. Do not include pictures with water marks.
Do not include distorted pictures. 

Phase 8 – Photo and Bio

Insert a photo of yourself along with a short bio.  The bio should include your name, age, interests and/or favor hobbies, and future goals (what would you like to study in high school or college / what would you like to do as a career).  

Phase 9 – Final Draft

Complete final draft of logic puzzle free of typos and other errors.  The puzzle layout should all fit on one page and be perfectly displayed for ease of use.  

Phase 10 – Solve Student Puzzle

From the list below, choose 1 or more of your classmates puzzles to solve. Use the pen tool to write on the pdf document.  Once you have completed the puzzle grid and are sure you have found the correct solution, upload the completed pdf file to Teams.

 


Chess Research Packet

Students will complete a research packet based on the game of chess.  The packet must contain 4 research papers, each addressing the following questions:

1. What are the origins and history of chess?

2. How has chess proven beneficial to the development of young minds according to available scholarly research?

3. Analyze and discuss the role that chess has played in recent (last 20 years) movie or show.  

4. Explain what chess has meant to you since learning how to play.  What personal challenges or triumphs have you experienced since then?

Each paper is to be typed in the students own words and contain between 250 – 500 words.  Students must include a general title page and MLA citation page citing every source used to written the papers.  Students are free to come up with their own subtopics, as long as they help address the questions.